Friday
Night
Fire Fight

It looks like it's not going to be as easy as you planned to get back to your safehouse.
Hopefully it's just another alleyway ambush.
Hopefully it's just another Friday Night, just another Fire Fight.


Your Team

A weary team of hardened mercs, familiar with what it takes to get through the violence. They have to watch each others backs just to make it through another Friday Night...

Tele Jones

Solo Muscle

Rat Johnson

Leet Hacker

Mandy Mirrors

Cyber Soldier

293+

Health

213+

Armor

84+

Ammo

7

Stims

>>>Countdown to Midnight!<<<


Enemy Team

The dimly lit, neon-soaked alley whispered through the hidden channels. A mysterious chrome-clad adversary, uncharted and unpredictable. In the unforgiving dance of cyber-blades and digital warfare that awaited, I couldn't help but shiver.

Scary Girl

Chrome Junkie

The smoky entrance of the underground bar kept a shadowy figure, infamous in the seedy underbelly. In the impending showdown that loomed, I couldn't shake the feeling this confrontation would be diving headfirst into a dark abyss of secrets and danger.

Sketchy Dude

Jacked Up

Walking out of the shadows, now blocking the light with his colossal figure, a looming mass of bulging shoulders approaches. As the showdown between our teams starts, I couldn't ignore the undeniable physical dominance of my formidable adversary.

Shoulders

Obviously Muscle


Take Action!

Current Turn:

Action Readout:


Stats & History

History of Actions

Friday Night comes fast, bullets come a little faster...
  • Shot Miss! Tele Jones dodges bullets now apparently..
  • Scary Girl Reloads. I don't like the look of that hardware.
  • Rat Johnson Takes Cover. Better safe than sorry..
  • Sketchy Dude Takes Stim. Looks like he's prepping for something.

Rules of Engagement

Bottom line? Do what it takes to survive.

Objective: 

Take charge of Team 1 and outwit the computer-controlled Team 2 in a relentless Friday Night FireFight.

Teams:

Two teams with three members each. Equipped with armor, health stims and ammo.

Actions:

  • Aim: Enhance your accuracy for the next shot, increasing your chances to hit.
  • Shoot: Fire at an opponent, reducing their health and armor.
  • Reload: Replenish your ammo to maintain firepower.
  • Take Cover: Seek refuge to minimize incoming damage, sacrificing attack potential.
  • Heal: Patch up injuries, restoring a portion of lost health.

Turn Sequence:

Team 1 selects one action for one team member.
Team 2's computer-controlled member automatically take action.

Victory Conditions:

Obliterate all of Team 2's members before Midnight when the sixth round concludes to make it through another Friday Night FireFight.